different "vibe coded" audio/visual apps with varying levels of polish. all code is 0% human-written
a lot of this works okay on a mobile device, some stuff warrants a mouse / keyboard / touchscreen
single prompt: "Fully recreate SimAnt (https://en.wikipedia.org/wiki/SimAnt) as a web app."
fake Air Traffic Controller viz. Single prompt "air traffic controller"
a janky first attempt at a roller coaster
Initially "web app: first person roller coaster simulator. 3D rendered. high visual detail. ornate wooden car on metal rails and scaffolding/structure. lush forest scenery with waterfall. track has slow initial ascent, rapid descent downhill, loop-the-loop".
The resulting track design was unrealistically jerky at first and unenjoyable. Follow-up prompts were about analyzing G-forces and roll rates.
another roller coaster
basically the same prompt as 'coaster' but with hugely better tools and model. My only additional creative direction was to add a passenger behind you.
yet another roller coaster, this time for rodents
it goes really fast because it's small and you're small
a first-person minecart coaster through an abandoned mine
a first-person roller coaster through a haunted library
another first-person coaster through a haunted library
a first-person launch coaster from a utopian garden city up into orbit and back
it's time to vibrate some sand!
single prompt: "openGL fish horse desert particle UFO, aliens, livestock, mesa"
a liquid inky painty sort of thing
click and drag with a mouse or a finger
prompt: "fnarg"
prompt: "something about indie rock"
its that block-pulling game you love, except unplayable
lots of iterations on this one just trying to get the raycasting piece selection to work
yet another particle physics toy
another particle physics toy? really?
it's like a dog park, but without the dogs or the park.
drum machine / synth combo
a sloppy homage to Propellerheads Rebirth RB-338. maybe shoulda named it ReBarf
trying to re-create the original "Ski Stunt Simulator" Windows desktop game from 2002
cross your eyes!
cross your eyes some more!
Rotating ASCII torus rendered on canvas.
"Write a screensaver in C++", followed by "create the same behavior in a web app using html and javascript"
The same rotating ASCII torus, but manipulating DOM elements instead of using a canvas.
"Can we do another iteration in another .html file where instead of drawing on a canvas, the script directly modifies the DOM?"
interactive voronoi cell thingies
co-prompted in a fun evening with my friend Nick.
press P for a bunch of adjustable parameters
click and drag with a mouse/finger
a dog park!